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Published On : February 4, 2022

Review of Call of Duty: Vanguard — A nostalgic conflict

by: Kunal Kumar/ Category(s) : Gaming

With Call of Duty games, there’s always a sense of déjà vu. They’ve been leading us through so many bombed-out cities, difficult canyon passes, and falling multi-story buildings for two decades that the entire journey has become one apocalyptic super fight. Vanguard reinforces this sense of familiarity by returning us to the series’ origins, the Second World War. This is a Call of Duty edition that is very classic, very familiar, and almost nostalgic. So without any further ado, let’s begin with the Call of duty vanguard review!

Call of Duty Vanguard Review: System Requirements (PC)

Critics gave the game mixed reviews, praising the story and multiplayer while criticizing the Zombies mode and lack of creativity.

 MINIMUM:
The minimum specs needed to play Call of Duty: Vanguard
RECOMMENDED: The recommended specs to run at 60FPS in most situations with all options set to highCOMPETITIVE: The competitive specs to run at a high FPS for use with a high refresh monitorULTRA RTX: The ultra specs to run the game at a high FPS in 4K resolution
OSWindows 10 64 Bit (latest update)Windows 10 64 Bit (latest update) or Windows 11 64 Bit (latest update)Windows 10 64 Bit (latest update) or Windows 11 64 Bit (latest update)Windows 10 64 Bit (latest update) or Windows 11 64 Bit (latest update)
CPUIntel Core i3-4340 or AMD FX-6300Intel Core i5-2500K or AMD Ryzen 5 1600XIntel Core i7-8700K or AMD Ryzen 7 1800XIntel Core i9-9900K or AMD Ryzen 9 3900X
RAM8GB RAM12GB RAM16GB RAM16GB RAM
STORAGE SPACE36GB at launch (Multiplayer and Zombies only)61GB at launch61GB at launch61GB at launch
HI-REZ ASSETS CACHEUp to 32GBUp to 32GBUp to 32GBUp to 64GB
VIDEO CARDNVIDIA GeForce GTX 960 or AMD Radeon RX 470NVIDIA GeForce GTX 1060 or AMD Radeon RX 580NVIDIA GeForce RTX 2070/RTX 3060 Ti or AMD Radeon RX 5700 XTNVIDIA GeForce RTX 2070/RTX 3080 or AMD Radeon RX 6800 XT
VIDEO MEMORY2GB4GB8GB10GB
GRAPHIC DRIVERNVIDIA: 472.12AMD: 21.9.1
NOTESAll Specifications require a broadband connection and DirectX 12 compatibility. Additional storage space may be required for mandatory game updates. Hi-Rez assets cache is optional disk space that can be used to stream high-resolution assets. That option can be turned off in the game settings. Only Intel/AMD processors (with AVX Instruction Set) are supported at this time. 

Also read: God of War (PC) review

Call of Duty: Vanguard – Review

The environment is largely drenched in tones of green and brown and is set in the 1940s when the world is at war. It’s not the most appealing color scheme, but it gives credit to the conflict of the time. However, the same cannot be said for the pace.

The multiplayer action in Call of Duty: Vanguard feels a lot faster than in Call of Duty: Black Ops – Cold War and Call of Duty: Warzone, which are designed to deter novice or inexperienced players. It’s also very customizable, with ten different attachments available. Some players who are just looking to get into quick matches and learn stuff on the fly may be put off by too much to do. Survival in CoD Vanguard necessitates a little more strategic thinking in terms of maps, tempo, and loadouts than in previous editions in the franchise.

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Combat pace essentially allows you to choose how many people will be in your battle. Tactical puts you in 6v6 battles where you can relax; Assault puts you in maps with up to 28 players, giving you less breathing room and more opportunities to kill; and Blitz is the mayhem that many of us enjoy, with up to 48 players shooting in every direction.

The change in pacing was not as noticeable in our experience on a high-end PC with crossplay enabled, but it does allow you the choice to avoid certain circumstances – large map, way too few players, and vice versa — which keeps things interesting. Destructible in-game settings, which are essentially weak wood panels that you can shoot through, are likewise far less dangerous than they appear to be.

It’s a little more wall-banging than the previous CoD game, and you can do more damage if you know the layout well, but you won’t be killing people off the street.

For the pre-season, Call of Duty: Vanguard Zombies includes only one mode (before Battle Pass seasons begin). Der Anfang is the name of the game. The game is doom-laden, as one might expect from the studio that brought us CoD Black Ops – Cold War’s Zombies mode, but it’s not quite the Nazi massacre I was hoping for.

The melodrama, on the other hand, is spot on. The Nazis were too proud to lose, so they journeyed to the farthest reaches of the globe in search of an arcane secret that would help them defeat the Axis armies. Enter ‘dark powers,’ which materialize through an ancient relic and resurrect corpses to provide the Nazi leader with a zombie army. And you can happily waste hours doing it.

By definition, Zombies mode is a Hold-style, repetitive game mode that feeds off of our desire to be the ultimate apocalypse survivors and our need to upgrade weapons for the highly competitive CoD multiplayer. Killing undead Nazis is a nice side effect. However, the game begins to falter at this point.

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Final Verdict

Hoyte Van Hoytema (Tenet), a Swedish cinematographer, came highly recommended. Call of Duty: Vanguard is visually stunning and features a compelling tale and cast of characters. The story and exploits of Russian sharpshooter Petrova are an excellent illustration. The in-game visuals and graphics support the captivating plot told through dramatic sequences. Even the depiction of World War II is superior to anything we’ve seen in the Call of Duty franchise – Vanguard is the sixth game in the series devoted to the subject.

Here’s what we liked and disliked about Call of Duty: Vanguard.

Pros: ​

  • Beautiful cinematography
  • Single-player narrative that is well-written
  • Characters are fantastic, and the addition of special skills is a fun twist
  • Multiplayer combat tempo and the Champion Hill game mode

Also Read: Exomecha Game review

Cons​:

  • The single-player storyline is ridiculously short.
  • The difficulty of the campaign is slanted towards easy
  • It’s more difficult because of the multiplayer aesthetics and tempo
  • The zombies mode is not yet available

All of this explains why Sledgehammer Games, Treyarch, and Activision failed to capitalize on Call of Duty: Vanguard. The game suffers from an uneasy contradiction: the campaign and visual cues favor newcomers, yet the multiplayer and frantic tempo cater to veterans. The single-player story is likewise disappointingly short, and Zombies is scarcely a full game option.

The story of Call of Duty: Vanguard, on the other hand, has an undeniable visual appeal that makes it worthwhile to play, and the multiplayer is fresh enough to hold its own. The experience is slightly unsatisfying due to its potential.

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